Kethryn: Human Warlord level 1(xml)

Details

PlayerMarie
Height
Weight
Gender
Age
Alignment
Company
Portrait
Experience
CarriedMoney40 gp
StoredMoney0 gp
Traits
Appearance
Companions
Notes

Stats

Abilities

AbilityScoresModifierCheck
Str18+4+4
Con14+2+2
Dex1000
Int1000
Wis1000
Cha16+3+3

Health

Hit PointsBloodiedSurgesHeal
311597

Defenses

AC Fortitude Reflex Will
16 16 11 15

Skills

SkillModiferTrained
Acrobatics (Dex)-1
Arcana (Int)0
Athletics (Str)+81
Bluff (Cha)+3
Diplomacy (Cha)+81
Dungeoneering (Wis)0
Endurance (Con)+61
Heal (Wis)+51
History (Int)+51
Insight (Wis)0
Intimidate (Cha)+3
Nature (Wis)0
Perception (Wis)0
Religion (Int)0
Stealth (Dex)-1
Streetwise (Cha)+3
Thievery (Dex)-1

Powers

At-Will Powers

PowerAction
Melee Basic AttackStandard Action
Ranged Basic AttackStandard Action
Inspiring WordMinor Action
Commander's StrikeStandard Action
Furious SmashStandard Action

Encounter Powers

PowerAction
Heroic EffortNo Action
Guarding AttackStandard Action

Daily Powers

PowerAction
Bastion of DefenseStandard Action

Feats

Feat
Toughness
Inspired Recovery

Equipment

Gear

QtyItemEquipped
1Adventurer's Kit0

Weapons

QtyItemEquipped
1Longsword1
10Dagger1

Armor

QtyItemEquipped
1Chainmail1

Powers

At-Will Powers

Name: Melee Basic Attack

PowerUsage: At-Will
ActionType: Standard Action
Flavor: You resort to the simple attack you learned when you first picked up a melee weapon.
Display: Basic Attack
Keywords: Weapon
AttackType: Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 1[W] + Strength modifier damage.
Weapon: Longsword:
  AttackStat: Strength
  Defense: AC
  Hit: 7
    +4 Strength modifier.
    +0 half your level.
    +3 proficiency bonus.
  Damage: 1d8+4
    +4 Strength modifier.
Weapon: Dagger:
  AttackStat: Strength
  Defense: AC
  Hit: 7
    +4 Strength modifier.
    +0 half your level.
    +3 proficiency bonus.
  Damage: 1d4+4
    +4 Strength modifier.
Weapon: Unarmed:
  AttackStat: Strength
  Defense: AC
  Hit: 4
    +4 Strength modifier.
    +0 half your level.
  Damage: 1d4+4
    +4 Strength modifier.

Name: Ranged Basic Attack

PowerUsage: At-Will
ActionType: Standard Action
Flavor: You resort to the simple attack you learned when you first picked up a ranged weapon.
Display: Basic Attack
Keywords: Weapon
AttackType: Ranged weapon
Target: One creature
Attack: Dexterity vs. AC
Hit: 1[W] + Dexterity modifier damage.
Weapon: Dagger:
  AttackStat: Dexterity
  Defense: AC
  Hit: 3
    +0 Dexterity modifier.
    +0 half your level.
    +3 proficiency bonus.
  Damage: 1d4
    +0 Dexterity modifier.
Weapon: Unarmed:
  AttackStat: Dexterity
  Defense: AC
  Hit: 0
    +0 Dexterity modifier.
    +0 half your level.
  Damage: 1d4
    +0 Dexterity modifier.

Name: Inspiring Word

PowerUsage: Encounter (Special)
ActionType: Minor Action
Flavor: You call out to a wounded ally and offer inspiring words of courage and determination that invigorates your comrade.
Display: Warlord Feature
Keywords: Healing, Martial
AttackType: Close burst 5 (10 at 11th level, 15 at 21st level)
Target: You or one ally in the burst
Effect:
    The target can spend a healing surge and regain 1d6 additional hit points.
    Level 6: 2d6 additional hit points.
    Level 11: 3d6 additional hit points.
    Level 16: 4d6 additional hit points.
    Level 21: 5d6 additional hit points.
    Level 26: 6d6 additional hit points.
PowerType: Feature
Weapon: Unarmed:
  AttackStat:
  Defense: unknown
  Hit: 0
    +0 half your level.

Name: Commander's Strike

PowerUsage: At-Will
ActionType: Standard Action
Flavor: With a shout, you command an ally to attack.
Display: Warlord Attack 1
Keywords: Martial, Weapon
AttackType: Melee weapon
Target: One creature
Effect:
    One of your allies can take a free action to make a melee basic attack against the target. The ally gains a bonus to the damage roll equal to your Intelligence modifier.
Level: 1
PowerType: Attack

Name: Furious Smash

PowerUsage: At-Will
ActionType: Standard Action
Flavor: You deliver a smashing blow to a foe that gets its attention more than harms it, encouraging an ally to hit the enemy where it hurts.
Display: Warlord Attack 1
Keywords: Martial, Weapon
AttackType: Melee weapon
Target: One creature
Attack: Strength vs. Fortitude
Hit: Strength modifier damage. Choose an ally adjacent to you or to the target. The ally gains a power bonus to the next attack roll and damage roll that he or she makes against the target before the end of his or her next turn. The power bonus equals your Charisma modifier.
Level: 1
PowerType: Attack
Weapon: Longsword:
  AttackStat: Strength
  Defense: Fortitude
  Hit: 7
    +4 Strength modifier.
    +0 half your level.
    +3 proficiency bonus.
  Damage: 4
    +4 Strength modifier.
Weapon: Dagger:
  AttackStat: Strength
  Defense: Fortitude
  Hit: 7
    +4 Strength modifier.
    +0 half your level.
    +3 proficiency bonus.
  Damage: 4
    +4 Strength modifier.
Weapon: Unarmed:
  AttackStat: Strength
  Defense: Fortitude
  Hit: 4
    +4 Strength modifier.
    +0 half your level.
  Damage: 4
    +4 Strength modifier.

Encounter Powers

Name: Heroic Effort

PowerUsage: Encounter
ActionType: No Action
Flavor: Your grim focus and unbridled energy means that failure is not an option.
Display: Human Racial Power
AttackType: Personal
Effect:
    You gain a +4 racial bonus to the attack roll or the saving throw.

Name: Guarding Attack

PowerUsage: Encounter
ActionType: Standard Action
Flavor: With a calculated strike, you knock your enemy off balance, granting a comrade some protection against the villain's attacks.
Display: Warlord Attack 1
Keywords: Martial, Weapon
AttackType: Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 2[W] + Strength modifier damage. One ally adjacent to you or to the target gains a +2 power bonus to AC against the target's attacks. The bonus lasts until the end of your next turn.
Level: 1
PowerType: Attack
Weapon: Longsword:
  AttackStat: Strength
  Defense: AC
  Hit: 7
    +4 Strength modifier.
    +0 half your level.
    +3 proficiency bonus.
  Damage: 2d8+4
    +4 Strength modifier.
Weapon: Dagger:
  AttackStat: Strength
  Defense: AC
  Hit: 7
    +4 Strength modifier.
    +0 half your level.
    +3 proficiency bonus.
  Damage: 2d4+4
    +4 Strength modifier.
Weapon: Unarmed:
  AttackStat: Strength
  Defense: AC
  Hit: 4
    +4 Strength modifier.
    +0 half your level.
  Damage: 2d4+4
    +4 Strength modifier.

Daily Powers

Name: Bastion of Defense

PowerUsage: Daily
ActionType: Standard Action
Flavor: You strike your foe a mighty blow, rallying your friends as they witness the path to glory.
Display: Warlord Attack 1
Keywords: Martial, Weapon
AttackType: Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 3[W] + Strength modifier damage. Each ally within 5 squares of you gains a +1 power bonus to all defenses until the end of the encounter.
Effect:
    Each ally within 5 squares of you gains temporary hit points equal to 5 + your Charisma modifier.
Level: 1
PowerType: Attack
Weapon: Longsword:
  AttackStat: Strength
  Defense: AC
  Hit: 7
    +4 Strength modifier.
    +0 half your level.
    +3 proficiency bonus.
  Damage: 3d8+4
    +4 Strength modifier.
Weapon: Dagger:
  AttackStat: Strength
  Defense: AC
  Hit: 7
    +4 Strength modifier.
    +0 half your level.
    +3 proficiency bonus.
  Damage: 3d4+4
    +4 Strength modifier.
Weapon: Unarmed:
  AttackStat: Strength
  Defense: AC
  Hit: 4
    +4 Strength modifier.
    +0 half your level.
  Damage: 3d4+4
    +4 Strength modifier.