Dagmar: Elf Rogue level 1(xml)

Details

PlayerJocelyn
Height5'7"
Weight130
Gender
Age21
Alignment
CompanyWastes
Portrait
Experience
CarriedMoney29 gp
StoredMoney0 gp
Traits
Appearance
Companions
Notes

Stats

Abilities

AbilityScoresModifierCheck
Str17+3+3
Con8-1-1
Dex18+4+4
Int13+1+1
Wis13+1+1
Cha1000

Health

Hit PointsBloodiedSurgesHeal
201055

Defenses

AC Fortitude Reflex Will
16 13 16 11

Skills

SkillModiferTrained
Acrobatics (Dex)+91
Arcana (Int)+1
Athletics (Str)+81
Bluff (Cha)0
Diplomacy (Cha)0
Dungeoneering (Wis)+1
Endurance (Con)-1
Heal (Wis)+1
History (Int)+1
Insight (Wis)+61
Intimidate (Cha)+51
Nature (Wis)+3
Perception (Wis)+3
Religion (Int)+1
Stealth (Dex)+91
Streetwise (Cha)0
Thievery (Dex)+91

Powers

At-Will Powers

PowerAction
Melee Basic AttackStandard Action
Ranged Basic AttackStandard Action
Riposte StrikeStandard Action
Piercing StrikeStandard Action

Encounter Powers

PowerAction
Elven AccuracyFree Action
Torturous StrikeStandard Action

Daily Powers

PowerAction
Easy TargetStandard Action

Feats

Feat
Backstabber

Equipment

Gear

QtyItemEquipped
1Adventurer's Kit0

Weapons

QtyItemEquipped
1Short sword1
1Dagger1
1Longbow0

Armor

QtyItemEquipped
1Leather Armor1

Powers

At-Will Powers

Name: Melee Basic Attack

PowerUsage: At-Will
ActionType: Standard Action
Flavor: You resort to the simple attack you learned when you first picked up a melee weapon.
Display: Basic Attack
Keywords: Weapon
AttackType: Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 1[W] + Strength modifier damage.
Weapon: Short sword:
  AttackStat: Strength
  Defense: AC
  Hit: 6
    +3 Strength modifier.
    +0 half your level.
    +3 proficiency bonus.
  Damage: 1d6+3
    +3 Strength modifier.
Weapon: Dagger:
  AttackStat: Strength
  Defense: AC
  Hit: 7
    +3 Strength modifier.
    +0 half your level.
    +3 proficiency bonus.
    +1 bonus - Rogue Weapon Talent
  Damage: 1d4+3
    +3 Strength modifier.
Weapon: Unarmed:
  AttackStat: Strength
  Defense: AC
  Hit: 3
    +3 Strength modifier.
    +0 half your level.
  Damage: 1d4+3
    +3 Strength modifier.

Name: Ranged Basic Attack

PowerUsage: At-Will
ActionType: Standard Action
Flavor: You resort to the simple attack you learned when you first picked up a ranged weapon.
Display: Basic Attack
Keywords: Weapon
AttackType: Ranged weapon
Target: One creature
Attack: Dexterity vs. AC
Hit: 1[W] + Dexterity modifier damage.
Weapon: Dagger:
  AttackStat: Dexterity
  Defense: AC
  Hit: 8
    +4 Dexterity modifier.
    +0 half your level.
    +3 proficiency bonus.
    +1 bonus - Rogue Weapon Talent
  Damage: 1d4+4
    +4 Dexterity modifier.
Weapon: Longbow:
  AttackStat: Dexterity
  Defense: AC
  Hit: 6
    +4 Dexterity modifier.
    +0 half your level.
    +2 proficiency bonus.
  Damage: 1d10+4
    +4 Dexterity modifier.
Weapon: Unarmed:
  AttackStat: Dexterity
  Defense: AC
  Hit: 4
    +4 Dexterity modifier.
    +0 half your level.
  Damage: 1d4+4
    +4 Dexterity modifier.

Name: Riposte Strike

PowerUsage: At-Will
ActionType: Standard Action
Flavor: With a calculated strike, you leave your foe vulnerable to an adroit riposte should he dare attack you.
Display: Rogue Attack 1
Keywords: Martial, Weapon
AttackType: Melee weapon
Target: One creature
Attack: Dexterity vs. AC
Hit: 1[W] + Dexterity modifier damage. If the target attacks you before the start of your next turn, you make your riposte against the target as an immediate interrupt: a Strength vs. AC attack that deals 1[W] + Strength modifier damage. Increase damage to 2[W] + Dexterity modifier and riposte to 2[W] + Strength modifier at 21st level.
Level: 1
PowerType: Attack
Weapon: Short sword:
  AttackStat: Dexterity
  Defense: AC
  Hit: 7
    +4 Dexterity modifier.
    +0 half your level.
    +3 proficiency bonus.
  Damage: 1d6+4
    +4 Dexterity modifier.
Weapon: Dagger:
  AttackStat: Dexterity
  Defense: AC
  Hit: 8
    +4 Dexterity modifier.
    +0 half your level.
    +3 proficiency bonus.
    +1 bonus - Rogue Weapon Talent
  Damage: 1d4+4
    +4 Dexterity modifier.

Name: Piercing Strike

PowerUsage: At-Will
ActionType: Standard Action
Flavor: A needle-sharp point slips past armor and into tender flesh.
Display: Rogue Attack 1
Keywords: Martial, Weapon
AttackType: Melee weapon
Target: One creature
Attack: Dexterity vs. Reflex
Hit: 1[W] + Dexterity modifier damage. Increase damage to 2[W] + Dexterity modifier at 21st level.
Level: 1
PowerType: Attack
Weapon: Short sword:
  AttackStat: Dexterity
  Defense: Reflex
  Hit: 7
    +4 Dexterity modifier.
    +0 half your level.
    +3 proficiency bonus.
  Damage: 1d6+4
    +4 Dexterity modifier.
Weapon: Dagger:
  AttackStat: Dexterity
  Defense: Reflex
  Hit: 8
    +4 Dexterity modifier.
    +0 half your level.
    +3 proficiency bonus.
    +1 bonus - Rogue Weapon Talent
  Damage: 1d4+4
    +4 Dexterity modifier.

Encounter Powers

Name: Elven Accuracy

PowerUsage: Encounter
ActionType: Free Action
Flavor: With an instant of focus, you take careful aim at your foe and strike with the legendary accuracy of the elves.
Display: Elf Racial Power
AttackType: Personal
Effect:
    Reroll the attack roll. Use the second roll, even if it's lower.

Name: Torturous Strike

PowerUsage: Encounter
ActionType: Standard Action
Flavor: If you twist the blade in the wound just so, you can make your enemy howl in pain.
Display: Rogue Attack 1
Keywords: Martial, Weapon
AttackType: Melee weapon
Target: One creature
Attack: Dexterity vs. AC
Hit: 2[W] + Dexterity modifier damage.
Level: 1
PowerType: Attack
Weapon: Short sword:
  AttackStat: Dexterity
  Defense: AC
  Hit: 7
    +4 Dexterity modifier.
    +0 half your level.
    +3 proficiency bonus.
  Damage: 2d6+7
    +4 Dexterity modifier.
    +3 Strength modifier.
Weapon: Dagger:
  AttackStat: Dexterity
  Defense: AC
  Hit: 8
    +4 Dexterity modifier.
    +0 half your level.
    +3 proficiency bonus.
    +1 bonus - Rogue Weapon Talent
  Damage: 2d4+7
    +4 Dexterity modifier.
    +3 Strength modifier.

Daily Powers

Name: Easy Target

PowerUsage: Daily
ActionType: Standard Action
Flavor: You deal a staggering blow to your enemy, setting it up for future attacks.
Display: Rogue Attack 1
Keywords: Martial, Weapon
AttackType: Melee or Ranged weapon
Target: One creature
Attack: Dexterity vs. AC
Hit: 2[W] + Dexterity modifier damage, and the target is slowed and grants combat advantage to you (save ends both).
Miss: Half damage, and the target grants combat advantage to you until the end of your next turn.
Level: 1
PowerType: Attack
Weapon: Short sword:
  AttackStat: Dexterity
  Defense: AC
  Hit: 7
    +4 Dexterity modifier.
    +0 half your level.
    +3 proficiency bonus.
  Damage: 2d6+4
    +4 Dexterity modifier.
Weapon: Dagger:
  AttackStat: Dexterity
  Defense: AC
  Hit: 8
    +4 Dexterity modifier.
    +0 half your level.
    +3 proficiency bonus.
    +1 bonus - Rogue Weapon Talent
  Damage: 2d4+4
    +4 Dexterity modifier.